fence_brocade(8)

NAME
fence_brocade - I/O Fencing agent for Brocade FC switches

SYNOPSIS
fence_brocade [OPTION]...

DESCRIPTION
fence_brocade is an I/O Fencing agent which can be used with Brocade FC switches. It logs into a Brocade switch via telnet and disables a specified port. Disabling the port which a machine is connected to effectively fences that machine. Lengthy telnet connections to the switch should be avoided while a GFS cluster is running because the connection will block any necessary fencing actions. fence_brocade accepts options on the command line as well as from stdin. fenced sends parameters through stdin when it execs the agent. fence_brocade can be run by itself with command line options which is useful for testing. After a fence operation has taken place the fenced machine can no longer connect to the Brocade FC switch. When the fenced machine is ready to be brought back into the GFS cluster (after reboot) the port on the Brocade FC switch needs to be enabled. This can be done by running fence_brocade and specifying the enable action.

OPTIONS

-a IPaddress
    IP address of the switch.

-h  Print out a help message describing available options, then exit.

-l login
    Login name for the switch.

-n port
    The port number to disable on the switch.

-o action
    The action required. disable (default) or enable.

-p password
    Password for login.

-S path
    Full path to an executable to generate the password for login.

-q  Quiet mode: print only error messages.

-V  Print out a version message, then exit.

STDIN PARAMETERS

agent = < param >
    This option is used by fence_node(8) and is ignored by fence_brocade.

ipaddr = < hostname | ip >
    IP address or hostname of the switch.

login = < param >
    Login name.

option = < param >
    The action required. disable (default) or enable.

passwd = < param >
    Password for login.

passwd_script = < param >
    Full path to an executable to generate the password for login.

port = < param >
    The port number to disable on the switch.

SEE ALSO
fence(8), fence_node(8)