## DESCRIPTION

v.decimate reduces number of points in the input vector map and copies them over to the output vector map. Different point decimation techniques can be applied to reduce the number of points.

Two main decimation techniques are:

- count-based decimation (skip, preserve, offset and limit options)
- grid-based decimation (-g flag)

The grid-based decimation will remove points based on:

- similar z coordinates (-z flag and zdiff option)
- same categories (-c flag)
- count of points (-f flag and cell_limit option)

The grid-based decimation is currently using a 2D grid, so the points are placed and compared within this 2D grid. The comparison can happen using z coordinates or categories. Note that although the grid is only 2D, the module works with 3D points.

The grid-based decimation extent and resolution depend on the current computational region as set by g.region. As a consequence, the output is limited only to computational region in this case.

TODO: Currently, any output is limited by the region.

The count-based decimation result highly depends on how the data are ordered in the input. This applies especially to offset and limit options where the resulting shape and densities can be surprising. The options skip and preserve are influenced by order of points in a similar way but they usually keep relative density of points (which may or may not be desired). On the other hand, the grid-based decimation will generally result in more even density of output points (see Figure 1).

Besides decimation, point count can be reduced by applying different selections or filters, these are:

- selection by category (cats option)
- selection by z values (zrange option)

## NOTES

The grid-based decimation requires all points which will be saved in output to fit into the computer's memory (RAM). It is advantageous to have the region only in the area with the points, otherwise unnecessary memory is allocated. Higher (finer) resolutions and higher amount of preserved points per cell require more memory. The count-based decimation has no limitation regarding the available memory.

Significant speed up can be gained using -b flag which disables building of topology for the output vector map. This may limit the use of the vector map by some modules, but for example, this module works without topology as well.

## EXAMPLES

Keep only every forth point, throw away the rest:

    v.decimate input=points_all output=points_decimated_every_4 preserve=4

Keep only points within a grid cell (given by the current computational region) which has unique categories (e.g. LIDAR classes):

    v.decimate input=points_all output=points_decimated_unique_cats layer=1 -g -c

Figure 1: Comparison of original points, decimation result with every forth point preserved, and grid-based decimation result with points with unique categories in each grid cell

Keep only points with category 2 and keep only approximately 80% of the points:

    v.decimate input=points_all output=points_decimated_ skip=5 cats=2 layer=1

## REFERENCES

- Petras, V., Petrasova, A., Jeziorska, J., Mitasova, H. (2016). Processing UAV and LiDAR point clouds in grass GIS. The International Archives of Photogrammetry, Remote Sensing and Spatial Information Sciences, 41, 945 (DOI)

## SEE ALSO

v.extract, v.outlier, v.select, v.category, v.build, v.in.lidar, g.region

## AUTHOR

Vaclav Petras, NCSU OSGeoREL